Monthly Archives: October 2010

Software methodologies

Learn about a software development methodology by fucking following it instead of waxing about it.

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Point of no return

Don’t return from the fucking middle of nowhere. Use one exit for your methods. Everything else will set you up for disaster later.

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Sweat the details

How do you expect to do design if you don’t sweat the fucking basics like class/method/variable naming or decompositon of methods?

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Small steps

You can always take smaller steps, you just have to fucking do it instead of messing around.

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Dead in the water

If you’re a software developer and don’t have at least one side project you’re fucking dead in the water.

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Rules

You learn by following the rules first, then bending them, not the other way round.

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Herpes

“Bad code is like Herpes. It’s the gift that keeps on giving.” – @unclebobmartin fucking nails it http://bit.ly/aLM6AR

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Books

Reading a book about programming is not about parsing the book, it’s about generating the mental code for your daily work from it.

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Compiler II

If something breaks, it’s your fucking fault, not the compiler.

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Long methods

If you have to scroll, your fucking method is way too long. It’s that simple.

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