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Monthly Archives: October 2010
Software methodologies
Learn about a software development methodology by fucking following it instead of waxing about it.
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Point of no return
Don’t return from the fucking middle of nowhere. Use one exit for your methods. Everything else will set you up for disaster later.
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Sweat the details
How do you expect to do design if you don’t sweat the fucking basics like class/method/variable naming or decompositon of methods?
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Small steps
You can always take smaller steps, you just have to fucking do it instead of messing around.
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Dead in the water
If you’re a software developer and don’t have at least one side project you’re fucking dead in the water.
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Rules
You learn by following the rules first, then bending them, not the other way round.
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Herpes
“Bad code is like Herpes. It’s the gift that keeps on giving.” – @unclebobmartin fucking nails it http://bit.ly/aLM6AR
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Books
Reading a book about programming is not about parsing the book, it’s about generating the mental code for your daily work from it.
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Compiler II
If something breaks, it’s your fucking fault, not the compiler.
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Long methods
If you have to scroll, your fucking method is way too long. It’s that simple.
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