Monthly Archives: October 2010
Learn about a software development methodology by fucking following it instead of waxing about it.
Don’t return from the fucking middle of nowhere. Use one exit for your methods. Everything else will set you up for disaster later.
How do you expect to do design if you don’t sweat the fucking basics like class/method/variable naming or decompositon of methods?
You can always take smaller steps, you just have to fucking do it instead of messing around.
If you’re a software developer and don’t have at least one side project you’re fucking dead in the water.
You learn by following the rules first, then bending them, not the other way round.
“Bad code is like Herpes. It’s the gift that keeps on giving.” – @unclebobmartin fucking nails it http://bit.ly/aLM6AR
Reading a book about programming is not about parsing the book, it’s about generating the mental code for your daily work from it.
If something breaks, it’s your fucking fault, not the compiler.
If you have to scroll, your fucking method is way too long. It’s that simple.